BFA- Digital Animation- 3D Animation 25
Term 1
-
Requirement
Hours
ART 1150 Drawing IART 1150 Drawing I3 Credits
Drawing, using a variety of media and techniques, including work from figure, still-life and landscape. Some drawing with digital media. For art majors or students seeking an in-depth art study.
3
ART 1100 2-D Design and Color TheoryART 1100 2-D Design and Color Theory3 Credits
Elements of art and the principles of two-dimensional design, with emphasis on line, shape, texture, space, value elements of color theory executed through conventional methods .
3
ANIM 1550 Digital Media FoundationsANIM 1550 Credits
Description not available
3
ENGL 1101 English Composition IENGL 1101 English Composition I3 Credits
A composition course focusing on skills required for effective writing in a variety of contexts, with emphasis on exposition, analysis, and argumentation, and also including introductory use of a variety of research skills.
3
-
3
Total: 15
Term 2
-
Requirement
Hours
ANIM 2700 Digital 3D FundamentalsANIM 2700 Credits
Description not available
3
ANIM 2600 Foundation AnimationANIM 2600 Credits
Description not available
3
ART 2150 Drawing IIART 2150 Drawing II3 Credits
Pictorial composition with studies in use of line, form, value and texture, including work from nature, the life model and setups.
Prerequisites: ART 1100 with a minimum grade of C and
ART 1150 with a minimum grade of C
3
ENGL 1102 English Composition IIENGL 1102 English Composition II3 Credits
A composition course that develops writing skills beyond the levels of proficiency required by ENGL 1101, that emphasizes interpretation, and evaluation, and that incorporates a variety of more advanced research methods.
Prerequisites: (
ENGL 1101 with a minimum grade of C or
ENGL 101 with a minimum grade of C)
3
-
3
Total: 15
Year 1 (Hours: 30)
Term 3
-
Requirement
Hours
ANIM 2750 Digital 3D ModelingANIM 2750 Credits
Description not available
3
ART 1200 3-D DesignART 1200 3-D Design3 Credits
An introductory course in exploring, evaluating and resolving concepts related to basic three-dimensional design problems. Exercises include three-dimensional drawing techniques and model building. Emphasis is placed on the application of elements and design and principles of organization as well as form and space relationships using a variety of media.
Prerequisites: ART 1100 with a minimum grade of C and
ART 1150 with a minimum grade of C
3
ART 3150 Figure DrawingART 3150 Figure Drawing3 Credits
Intensive study of the human figure; action, structure, volume, design and expressive potentialities from a variety of models, using a variety of media. Some portraiture.
Prerequisites: ART 2150 with a minimum grade of D
3
ECON 1000 Contemporary Economic IssuesECON 1000 Credits
Description not available
2
-
3
Total: 14
Term 4
-
Requirement
Hours
ANIM 2760 Dig 3D Lighting & TexturingANIM 2760 Credits
Description not available
3
ANIM 3630 Environments for AnimationANIM 3630 Environments for Animation3 Credits
This course focuses on the basic design and creation of 2D environments for animation. Students will explore both traditional and digital media in the course.
Prerequisites: ART 3160 with a minimum grade of C
3
ANIM 2790 Concept, Tech, Prac for AnimANIM 2790 Credits
Description not available
3
-
3
-
3
Total: 15
Year 2 (Hours: 29)
Term 5
-
Requirement
Hours
POLS 1101 American GovernmentPOLS 1101 American Government3 Credits
This course examines the institutions and processes of American government and Georgia State government. Global comparisons are made between the governments of the U.S. and other modern nation-states.
3
ARH 2750 Ancient through Medieval ArtARH 2750 Ancient through Medieval Art3 Credits
This lecture/discussion course surveys the art and architecture of the western world from prehistory through the middle ages. It includes an introduction to parallel developments in Asia, Africa, and the Americas.
3
ANIM 2770 Digital 3D AnimationANIM 2770 Credits
Description not available
3
ART 4024 Motion GraphicsART 4024 Motion Graphics3 Credits
This course provides the student with the foundations for motion graphics and digital video using current industry applications. The emphasis is on learning the history, theory, principles, and elements of motion graphic design and the process of motion graphic creation. A broad range of themes, concepts, digital animation, and current technologies are discussed.
Prerequisites: ART 2550 with a minimum grade of C
3
General Education Core Curriculum Technology, Mathematics, and SciencesGeneral Education Core Curriculum Technology, Mathematics, and Sciences4 Credits
GEOG 1112K or GEOG 1113K or SCI 1101 or (BIOL 1107 and BIOL 1107L) or (BIOL 1108 and BIOL 1108L) or (CHEM 1151 and CHEM 1151L) or (CHEM 1152 and CHEM 1152L) or (CHEM 1211 and CHEM 1211L) or (CHEM 1212 and CHEM 1212L) or (PHYS 1111 and PHYS 1111L) or (PHYS 1112 and PHYS 1112L) or (PHYS 2211 and PHYS 2211L) or (PHYS 2212 and PHYS 2212L)
4
Total: 16
Term 6
-
Requirement
Hours
ARH 2850 Renaissance through Modern ArtARH 2850 Renaissance through Modern Art3 Credits
This is a survey/discussion course in which students study major developments and trends in world art from the fifteenth through the twentieth centuries CE. It includes an introduction to parallel developments in Asia, Africa, and the Americas.
3
ANIM 3640 Character DevelopmentANIM 3640 Character Development3 Credits
Students will apply their drawing skills and knowledge of the figure to create original characters designed for applied 2D animation techniques.
Prerequisites: ART 2550 with a minimum grade of C and
ART 3150 with a minimum grade of C
3
ANIM 3750 Digital 3D Project IANIM 3750 Credits
Description not available
3
-
3
Guided Electives (1 of 2)Guided Electives (1 of 2)3 Credits
ANIM 3710 or ANIM 3720 or ANIM 4730 or ANIM 4740 or ANIM 3635 or ANIM 4651 or ART 4490 or ART 3398
3
Total: 15
Year 3 (Hours: 31)
Term 7
-
Requirement
Hours
ARH 3830 History Comics & AnimationARH 3830 History Comics & Animation3 Credits
This lecture course will examine the historical development of comics, cartoons, and animation in global culture, tracing their evolution against the background of social, cultural, and technological changes from the 17th to the 21st centuries. Topics may include the subsequent emergence of various related art forms such as animated cartoons and graphic novels.
Prerequisites: ARH 2850 with a minimum grade of C
3
ANIM 4760 3D Solo Production IANIM 4760 Credits
Description not available
3
ANIM 3751 Digital 3D Project IIANIM 3751 Credits
Description not available
3
-
3
-
3
Total: 15
Term 8
-
Requirement
Hours
ANIM 4761 3D Solo Production IIANIM 4761 Credits
Description not available
3
ANIM 4660 Senior Animation ReelANIM 4660 Senior Animation Reel3 Credits
This graduating senior capstone course focuses on the development of a student resume and professional animation reel showcasing work designed for the animation industry. There is also a research component for current job market demands & requirements, as well as graduate school options. The animation reel will demonstrate work that represents an individual style and a high level of conceptual abilities and professionalism.
3
-
3
General Education Core Curriculum Technology, Mathematics, and SciencesGeneral Education Core Curriculum Technology, Mathematics, and Sciences3 Credits
ANTH 1105 or GEOG 1110 or GEOG 1112K or GEOG 1113K or GEOG 1125 or SCI 1101 or SCI 1102 or (BIOL 1107 and BIOL 1107L) or (BIOL 1108 and BIOL 1108L) or (CHEM 1151 and CHEM 1151L) or (CHEM 1152 and CHEM 1152L) or (CHEM 1211 and CHEM 1211L) or (CHEM 1212 and CHEM 1212L) or (PHYS 1111 and PHYS 1111L) or (PHYS 1112 and PHYS 1112L) or (PHYS 2211 and PHYS 2211L) or (PHYS 2212 and PHYS 2212L)
3
Guided Electives (2 of 2)Guided Electives (2 of 2)3 Credits
ANIM 3710 or ANIM 3720 or ANIM 4730 or ANIM 4740 or ANIM 3635 or ANIM 4651 or ART 4490 or ART 3398
3
Total: 15
Year 4 (Hours: 30)
Program Total: 120 Hours
Milestones: All courses indicated as a Milestone with this icon (
) should be completed in the term suggested to prevent delays in program completion.
Disclaimer: An academic map is a suggested four-year schedule of courses based on degree requirements in the KSU undergraduate catalog. This sample schedule serves as a general guideline to help build a full schedule each term. Some departments allow students to use the three credit first-year seminar course as a free elective for a degree program, which may impact the program's total credit hours. Milestones, courses, and special requirements necessary for timely progress to complete a major are designated to keep you on track to graduate in four years. Missing milestones could delay your program. Enrolled Students should reference DegreeWorks and not this plan.
This map is not a substitute for academic advisement—contact your advisor if you have any questions about scheduling or about your degree requirements. Also
see the current undergraduate catalog (catalog.kennesaw.edu) for a complete list of requirements and electives. Note: Requirements are continually under revision, and
there is no guarantee they will not be changed or revoked; contact the department and/or program area for current information.
You may choose to attend a summer term to reduce your load during fall or spring terms but still stay on track to graduate in four years.